VIDEOGAME: Beyond: Two Souls
I suppose Beyond: Two Souls could be nominated for a “Marmite-Game of the Year?” After reading a few reviews it certainly looks that way.
I’m probably about the halfway through it, or at least close to.
So far, the game feels like it should be called “The Many Adventures of Jodie Holmes” - you’re jumping all over the timeline of events so much that the plot is quite incoherent.
And it feels like you’re just along for the plot’s ride most of the time, having little impact in how things will turn out. In Heavy Rain, it felt to me that even trivial events, such as taking care not to break a plate, may affect the outcome. Here, that feeling is practically nonexistent.
There have been plenty of tense moments so far, but for me, the tension levels are dwindling as the forgiving nature of the game (even on normal difficulty) becomes more and more apparent the further I progress.
Having said all that, it will probably sound odd to hear that I’m enjoying it as much as I did Heavy Rain (even though I think Heavy Rain is better).
I found the action scenes providing a fresh alternative to the more traditional QTE, and they are pretty exciting.
Also, Ellen Page turns in a great performance as Jodie, and the majority of the supporting cast are pretty good.
Still, it may look like the negatives outweigh the positives, but I believe Beyond remains an exhilarating and captivating experience, despite its flaws. I’m happy I’ve chosen to partake (well, partake as much as possible!) in this adventure, and am looking forward to the rest of the game.
And anyway, Cage’s games are always worth investigating. This is no exception.
The one thing I guess most people can agree on is how stunning this game looks!